We all have moments in our lives that are more or less motivated. Sometimes the day-to-day routine can become exhausting and this can cause us to lose performance. So looking for ways to try to alleviate these feelings, especially when it is possible to perceive this discouragement coming from more members of the same team, is essential for the success of any organization.
To begin with, it is important to understand that this state is totally reversible, and that there are tools that are capable of recovering the motivation of people and teams, through interaction and empathy.
In my opinion Team Building is a great solution to stimulate this feeling. But the problem lies in the lack of accreditation that many development professionals have when faced with such solutions.
Team Building is a type of training carried out in indoor and outdoor formats, where activities facilitate the interaction and cooperation of participants in a relaxed, positive and engaging context. It focuses on learning through experiences rather than knowledge, for the purpose of engaging and entertaining participants. And because they are based on developing through experiences and fun, they usually cause doubts about their effectiveness.
Team Building offers several learnings, however one of the main ones is linked to opportunities aimed at improving self-knowledge, which is essential for the individual progress of the members of a team. But for a long time, companies understood that this responsibility was not theirs.
We know that people have different behavioral profiles, and that knowing and respecting individualities contributes to the success of a work team. And if we think about the moment we are living, it becomes even more essential for companies to invest in the self-knowledge of their teams.
We live in a period where changes to our routines happen at an accelerated pace. Therefore, not defining strategies that enhance people's well-being can mean investing twice as much time and energy in corrective measures.
Loneliness | Demotivation | Lack of productivity and interruptions | Overwork | Disagreements | (Dis)Health Habits |
They can consume the team along the way and become irreversible in the medium and long term.
But I know that for many organizations this is not being the priority. The priority is to cut costs, relocate people and... and we don't have many actions that encourage people to continue believing in the future, and that's why many companies are simply in hibernation mode.
The provocation is: How long can they stand still?
Life is not on “pause”, so we need to question the status quo and ask ourselves: What can we do?
I'll give you three practical examples of how you can move your team out of autopilot in a constructive and fun way:
1. Marshmallow Tower: The challenge is to build an independent structure as tall as possible, connected by Marshmallow connections.
Separate participants into groups. Allow 3 minutes for them to build the tallest Marshmallow Tower. You will measure the tower with a tape measure or something at the end of the time.
This game helps encourage creativity and strategic vision, as well as engage the team in fun competition.
2. Two truths and a lie: the idea is to convince others that your lie is really a truth, while on the other hand you try to guess other people's truths/lies by asking questions.
Each team member must secretly write down two truths and one lie about himself on a small piece of paper, synchronously. Once each person has completed this step, allow 10-15 minutes for an open conversation in which everyone asks themselves their three questions.
After the conversation period, each team member talks about each of their three statements and at the end a group vote opens on which statement they think is the lie.
This game helps to encourage better communication between the team, as well as allowing them to get to know their co-workers better.
3. Dropping Eggs—This tricky problem-solving activity requires building a package of eggs that can sustain a three-foot drop.
A variety of tools and other materials can be used and it is suggested that you plan in Teams, using the resources available at that time.
After the packages are built, each team must submit a 30-second advertisement for the package, highlighting why it is unique and how it works.
At the conclusion of the presentations, each group will have to drop the egg using their package to see if it really works.
In addition to teaching groups to work together and communicate assertively, he also brings them together with the common goal of successfully creating a solution, until the unlikely moment.
The issue here is not the dynamics, but the motive behind the dynamics.
Be creative, provoke your team to think outside the box. Be fun and offer them moments of relaxation along with development.
Believe me, it's worth it!
Tatiane Souza CEO Gente Mais Consulting and Training and Fabrika Productions and Events. Founder and President of the Far Beyond Cinderella Institute and columnist for Gente Mais Portal.
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